As I started dealing with glyphs on a large scale, I found that the manual steps in my process became very tedious. I knew there had to be a better way. I think I spent 2-3 hours doing inventory and building the list of things I needed to make. I never wanted to do that again. So I wrote a little script to do the work for me. Once I did that, I could do it daily and that's exactly what I did.
I used it for about 2 months and my business flourished. I started sharing it with other and eventually released it as KevTool Queue. This is something that I easily could have kept to myself but I wanted to give back to the community. It was a huge hit. Even though my competitors started using my tool, I know I made the right decision. I know I made a positive impact on a lot of players. Although I stopped playing wow years ago, my contribution continues to make a difference.
I stopped development on the tool when I left but I have been approached by other authors asking to contribute to my mod. I feel very honored that someone else wanted to contribute to the project that I started. AsaAyers was the first author to contribute to KTQ on Curse. Although KTQ was flagged as abandoned on Curse, I expect that others in the community kept it alive within the forums of the auction community. I want to thank those unknown authors for that work.
More recently, I was approached by another author that would like to pick up the project and continue the work I was doing. Alisonnic has picked up development and reactivated the project on Curse. Seeing that this mod is still important and making a positive impact to others means a lot. Thank you Alisonnic for doing that. I would like to extend that thank you to anyone else that has contributed to this project.
Thank you for developing this great addon, Kevin, and for trusting me with its future maintenance. I use it every day, and it has really helped streamline my crafting tasks. KTQ, in conjunction with some other addons, has been a key factor in generating much of my gold.
ReplyDelete